Binaebi Akah Lab 3: Teenage Mutant Ninja Turtles Hang Out Included Files: lab3.cpp lab3 solution object akahb_lab3_README Compiling: Files were written in Microsoft Visual Studio .NET 2003 Included files should be in the same folder when opened for compiling. To compile, open the project in MS Visual Studio .NET 2003. In the menu bar, go to "Build," and select "Build lab3". Running: To run the program, open the Debug folder in lab3's project folder and double click the executable. When running the program, keep in mind that left-clicking the mouse and dragging it across the screen will rotate the view. To quit, press ' q' or ' Q'. To start the animation, press 'a'. The four turtles should start "dancing." To change the drawing mode: ' w ' - wire mode ' W ' - fill mode To control the camera: ' y ' - rotate counter-clockwise around y-axis ' Y ' - rotate clockwise around y-axis ' U ' - rotate camera up, without changing center of interest ' D ' - rotate camera down, without changing center of interest ' L ' - move camera left, without changing center of interest ' R ' - move camera right, without changing center of interest ' z ' - zoom in along z-axis ' Z ' - zoom out along z-axis ' h ' - default camera position To control the lights: ' + ' - increase overall shine ' - ' - decrease overall shine ' s ' - flat/smooth shading on ' e ' - light attenuation on/off 1 - toggle camera light 2 - toggle right room light 3 - toggle left room light 4 - toggle spotlight on Donatello To control the turtles: DONATELLO: purple band, he has the most movable parts. ' l ' - rotate body clockwise (turn left) ' r ' - rotate body counter-clockwise (turn right) ' f ' - walk forward ' b ' - walk backward LEONARDO: blue band ' g ' - rotate body clockwise ' G ' - rotate body counter-clockwise ' n ' - walk forward ' N ' - walk backward MICHAELANGELO: orange band ' j ' - rotate body clockwise ' J ' - rotate body counter-clockwise ' m ' - walk forward ' M ' - walk backward RAPHAEL: red band ' k ' - rotate body clockwise ' K ' - rotate body counter-clockwise ' p ' - walk forward ' P ' - walk backward